Jussi Parikka, from What is Media Archaeology?:

The archive can be approached through its technological context: memory, too, is conditioned by technological platforms and forms of inscription. In contemporary culture, this points towards the urgent need to think of digital-born content as a specific case for new ways of archiving processes instead of just artifacts, and the implications this has for media ontology. Software is one special case of process-based, time-critical technical media, which cannot be reduced to just one aspect of its technicality, for instance source code. One could, however, say that technical media are more widely time-critical… Media-archaeological objects are revived and best understood through their processural, time-critical nature.

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